It’s 2016 even for us, Android developers. We can expect lots of new awesome libraries, services and tools to make our life easier. Unfortunately though, among many of the problems that we carry over from the past years, the loathed, dreadful, why-in-the-name-of-Andy-Rubin limit of 65536 methods is the most notable of them. This talk focuses […]
To ∞ (~65K) and beyond!