To ∞ (~65K) and beyond!

It’s 2016 even for us, Android developers. We can expect lots of new awesome libraries, services and tools to make our life easier.
Unfortunately though, among many of the problems that we carry over from the past years, the loathed, dreadful,
why-in-the-name-of-Andy-Rubin limit of 65536 methods is the most notable of them.

This talk focuses on analyzing this “condition” from a pragmatic and down-to-earth perspective for developers. You will get to
understand what exactly this problem is about and why it exists in the first place. Moreover, we will go through the possible solutions,
each one of them presented with pros and cons. At the end of this talk, you should be able to evaluate which solution best suits your app,
and even if you need a solution in the first place.

Bonus round: useful tips and some sarcasm.

65k Limit Best practice Development Libraries Methods
Location: Sala Parigi Date: 7 April 2016 Time: 11,10 - 11,50 sebastiano-gottardo Sebastiano Gottardo