Lessons from Material Design on cross-channel digital experiences

“Develop a single underlying system that allows for a unified experience across platforms and device sizes. Mobile precepts are fundamental, but touch, voice, mouse, and keyboard are all first-class input methods.”

Google’s Material Design gives clear, concise instructions on how to design digital experiences that follow their principles, patterns and goals. UbiquityLab’s UX and Android development experts will show how these lessons can be applied to the design of Android-based digital services that are cross-channel, that is, designed to work across various devices and contexts.

Interaction material design UX UX/UI Design
Location: Sala Madrid Date: 10 April 2015 Time: 14:50 - 15:30 italo Italo Marconi 1c18681 Julie Blitzer 045da50 Andrea Todon