Pixel perfect is (not) the new black

*+-UI CHALLENGES —> Digital vs Print – Statical design that will never change versus something that is dynamically changing based on user’s influence and device specific factors. – Static VS user flow. —> The case of Android: many devices and densities – Fragmentation: a challenge that a designer cannot control but need to face in […]

Lessons from Material Design on cross-channel digital experiences

*+-“Develop a single underlying system that allows for a unified experience across platforms and device sizes. Mobile precepts are fundamental, but touch, voice, mouse, and keyboard are all first-class input methods.” Google’s Material Design gives clear, concise instructions on how to design digital experiences that follow their principles, patterns and goals. UbiquityLab’s UX and Android […]